
Spawn - Tormented Soul
Passive
Hellraiser: Necroplasm, Extra Attack, Counter Attack, Extended Attack, Stun, Health Boost, All Classes - During the fight, Spawn generates Necroplasm energy over time. Generation while tagged-out is 5% per second. Generation while tagged-in is based on the number of alive teammates:
- 2 teammates: 3% per second;
- 1 teammate: 4% per second;
- Spawn is the last (or the only) character - 5% per second
When Spawn accumulates one or more bars of Necroplasm, he can counterattack the enemy and spend the available bars of Necroplasm. The more Necroplasm bars are accumulated, the stronger the counter attack will be. While tagged-in, Spawn gains 10% Attack Boost for the first active Necroplasm bar and an additional 5% per each next one.
- 1 bar - low damage
- 2 bars - medium damage + Stun
- 3 bars - high damage + Stun + Cripple
Synergy: Each team member (including Spawn) receives a 5-15% Max Health Boost from each bar of currently accumulated Necroplasm.
Specials
- Guns Blazing - Attack: Medium damage + Shield Break
- Hell Chain - Attack: High damage + Incurability
- The Eighth Circle of Hell - Fatal Blow Attack: Extreme damage + Oblivion
Support
- Infernal Arms - Bonus Attack in percentage for all Spawn characters
- Hell-Born Parasite - Bonus Health for all Spawn characters
- Necroplasm Catalyst - Bonus Recovery for all Spawn characters